![]() Outstanding room improves staff mood without paying a raise. plaster your rooms with gold awards as they are small and can spam to decorate the room to Lvl 5 prestige. don't give to much raise to promoted staff unless fella is threatening to quit. Tackling emergency give u good amount cash and extra cash = profit.Įdit Almost forgot. The receptionist, like all other members of staff at the hospital, can have negative traits which may leave you to question if they are worth hiring, as this could effect their performance. Patients visiting the hospital first approach and talk to the receptionist before being sent to see a Doctor in the GPs Office. Build extra room if u need and hire extra staff if u have to. The receptionist is a member of hospital staff which you hire to manage the reception of your hospital in Theme Hospital. Once you have a surplus of cash, give a big discount for Diagnostic esp GP to gain happiness then jack up the price of treatment to make a big profit.ģ. Then train Doctors the Treatment skill and assign them to do treatment and etc.Ģ. Specialise them e.g Train Doctors with only GP skill and assign them to only work on GP office. Just have enough staff to manage everything with 1-3 extra to rotate between breaks. After trying to beat the 5 million value for Flemington. #THEME HOSPITAL RECEPTIONIST TRIAL#Then make sure that your diagnosis rooms are near a GP office, as the typical patient will go to GP, get diagnosed, return to GP, and either repeat those last two steps until diagnosed, or go for treatment once they've been diagnosed.Īfter some trial and error. Making more offices hardly helps because the patient is the problem, not the doctor.Ī simple thing (that may require you to restructure your whole hospital depending on how bad it is) is to make sure that near every GP office is a: bathroom, source of food/drink, and a source of entertainment. This leads to long wait times as your doctors do nothing but wait for the patient to return. The problem is that the patients are off doing other things (looking for food/drinks, bathroom, running from ghosts) instead of being close to the offices. Does this affect anything? And why does it decrease? Check for inefficiencies in your hospital. I have over 15 + GP rooms and still they all have an indicator of 8 that the queue is too long. Registering patients coming from a hospital Obtain the hospital face sheet Call the admitting office. So what I did was making everything green, adding more GP rooms and now my hospital value went from 3,8m to 1,8m. Presentation on theme: Chapter 5 The Receptionist. The player can then describe their symptoms to the Doctor, who will treat the player by giving them a medical-themed apparel item.Originally posted by Sikatsu:I'm just back from dinner. They will be made to wait for a short time before being allowed to go into the Examination Room. Once a day the player may arrange an appointment with the Receptionist to see the Doctor. She has a 50% chance of giving the player 30 turnips, 30% chance of giving the player 50 turnips, and 20% chance of giving the player 100 turnips. ![]() When spoken to, she will give the player Turnips and disappear the next day. Joan will appear every Monday as a patient waiting to be examined. When the Patient Ward is completed, three villagers will appear as inpatients. Three other villagers will appear as patients seated in the waiting area, a single villager will appear in the Examination Room as a patient being examined by the Doctor. The hospital is staffed by villagers assigned as the Receptionist and Doctor, respectively. If the player donates 120,000 Poki to the Receptionist, a second floor will be constructed the following day and the player can expand the hospital with a Patient Ward. ![]() When the facility is first constructed, only the Waiting Area and the Examination Room can be designed. The building for the hospital is situated in the very north-west corner of the island. The hospital can be built after completing 25 vacation homes for Paradise Planning, and can be given a custom name if the player so desires. The patients ward usually has three villagers the patient will be lying down sick, being examined by a doctor and nurse.īuilding requirements Reception Īn example of a hospital in Happy Home Paradise. When the building is completed, sick villagers will start to appear in the rooms. There is also a choice of four interior layouts. There are a choice of three exterior colors (yellow, green, and blue). The hospital has three rooms: a waiting area, a doctor's office, and a patients ward. The player can design and place furniture and other objects inside it, similar to how the player designs villager houses. Appearances In Happy Home Designer Įarly in the game, after the player designs the school, the option to design the hospital will become available. ![]()
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